game artist and illustrator

JUMPSTART TRIAGE PROJECT
by MassDigi and Yale Medical Group


September 2016 - May 2017

Released April 1st, 2017
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A 3D post-disaster simulation game to assist in the training of emergency personnel. 


My role:

Lead 2D Texture Artist

  • Lead a team of texture artists in creating diverse and colorful handpainted textures per each 3D asset.
  • Created around 40+ unique high-quality textures that fit the style and feel of the game, including stationary objects and human models.
  • Worked with other departments to assure consistency and coordination.


Tools used:
Photoshop, Paintool Sai, Substance Painter, Maya and Z-brush


3D assets provided by teammates, textures done by me