CHARACTER CONCEPTS

USER INTERFACE WORK

3D CHARACTER



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September 2016 - May 2017 (Currently Ongoing)

A unique 3D MOBA action game!


My role:

Lead  Artist

  • Lead a team of artists in creating the games style, color pallet, and overall style
  • Established a solid Art Bible
  • Created numerous character designs and followed through from concept to model to texture and implementation into engine.
  • Designed UI mock-ups and concepts, then created in-game pieces to use in engine.
  • Worked with other departments to assure consistency and coordination.


Tools used:
Photoshop, Painttool Sai, Substance Painter, Maya, Z-brush, Unity


game artist and illustrator