game artist and illustrator

Fight Animation

Run Cycle

RUNE RUN
by





​January 2017 - April 2017 (Currently Ongoing) 

An endless runner where you play as a sorcerer/ess through a mystical world, battling enemies by drawing "rune" shapes with your finger on the screen.


My role:

2D Artist and Animator

  • Worked with a small indie team to develop the look, style, and color pallet of the game and characters.
  • Created multiple character animations, character designs, UI assets, title images, and company logo.
  • Helped with overall design and concept of the game from start to current.


Rune Rune was a finalist in College Alpha category at the MassDigi Game Challenge in February 2017.


Tools used:
Photoshop, PaintTool Sai, Adobe After Effects